POCKET ARCADE / 0060DELIVER

Orb Courier

Sort the cover. Find the parcel. Free your hand.

SCORE0
THROWS0

How to play

Recover the three gold ▣ parcels buried in the columns. Select a column and Grab its lowest item. Orbs enter your hand, one at a time, with one colour only and capacity5. An exposed parcel is delivered immediately, but only if your hand is empty. Grabs and deliveries do not move the pressure clock.

Throw your entire hand onto the selected column. A bottom run of at least three same-colour orbs clears. Smaller runs stay: transferring an orb without a clear can still uncover a parcel or set up the next catch. Throwing onto an exposed parcel covers it again, so inspect the target.

Every fourth successful throw adds the forecast row at the ceiling of all columns. New rows arrive above the parcels; existing order stays intact. A column reaching8 items after the throw/clear/arrival ends the run. The forecast reports clear size, resulting height and overflow before you commit. There is no real-time timer. Retry repeats the fixed courier puzzle. Arrow keys focus cells; buttons work by touch or keyboard.